Slime Squisher
Posts: 352
Joined: Monday, 14th December 2015, 00:43
Amulet of reflection too strong on certain characters?
I might be wrong, I'm not a good player, I never managed to do extended etc. What I noticed though is that whenever I play a Fighter using a shield, amulet of reflection on its own absolutely obliterates centaurs, yaktaurs, elven archers, cyclops and so on. And I mean it, they are literally killing themselves. You can stand in place and just watch how they shoot themselves to death. It's fun, sure, but I have to wonder if it was intended. Deep elf master archers become a joke and I don't think they should.
I had an OpFi character who, upon entering Elf, was struggling hard even with basic elven archers. Switching regen amulet to the reflection one completely turned the tables. A single archer usually managed to harm me once or not at all before he killed himself with his own arrows. Master archers were the same. IIRC even one annihilator managed to slaughter himself.
Any character with a reflection amulet and decent SH value - normal shield and ~12 points in Shields is enough - no longer has to really fear yaktaur captains, stone giants or merfolk javelineers. OK, they manage to get some shots in, sometimes it might even hurt, but they are no longer life threatening - their threat levels fall far, far below what it usually is. Should it really work like that.
I wrote about good SH value before as it seems that just wearing the amulet isn't nearly as efficient. I don't know how reflection is coded though, so don't trust me too much on this. Bottom line, though, is this - amulets of reflection, even the weakest ones, are in my opinion too strong on capable shield wielding fighters. I like playing pure melee, tabbing myself to death and any addition that makes tabbing easier is welcome, but this is probably too much.
- For this message the author Leszczynek has received thanks:
- dynast