Vaults Vanquisher
Posts: 428
Joined: Friday, 17th December 2010, 22:07
Buffs
So, I decided to start watching games on CAO. One thing I've noticed that almost ALL casters do is that they manage to keep their buffs up at all times. Things like fly, swiftness, repel missiles, armor buffs, etc.
It's like automatic for them ... they must have the buffs bound to macro keys, and just hammer them instinctively when they expire.
So, I tried this, and man ... it's a real pain in the ass. I use num pad for movement, and bound (/ * and -) on the numberpad to my buffs so that I could punch them quickly while I move. But even then it's a hassle. You have to be constantly aware of your buffs, and when they expire, and methodically remember to recast them. This is making me miserable. But I feel like if I do not do this, them I'm putting my caster at a severe disadvantage, which leaves me kind of torn.
While on one hand, I really wanna learn how to play casters well, I'm not sure I want to have to get used to recasting buff spells every 10 seconds while I play ... seems like a needless monotonous chore!
I'm sorry, but I have no good proposed solutions, but I think it's something that might be worth thinking about collectively.
3 rather ill-thought-out ideas pop immediately to mind:
1) Be able to indefinitely keep a buff spell up while reducing max MP during its duration
2) Add a separate pool of points called "concentration points" that can be allocated for casting buffs.
3) Get rid of them alltogether (yikes!!)