archaeo wrote:I'm still a fan of what I proposed last week:
archaeo wrote:- remove CBoE
- |energy now returns 15-25 MP and takes 30 auts at 0 evo, 10 auts at 20 evo, and 5 auts at 27 evo.
- Sif's channeling is now Song of Channeling, MP regen rate is significantly boosted for the duration, leaves the player breathless. Alternately, Song of Spellcasting, which reduces all MP costs by half.
- Staff of Wucad Mu remains unchanged.
Channeling at a rate of a handful of MP per turn is frustrating. CBoE, meanwhile, requires you to either blindly hope that you won't get drained to zero (which usually necessitates even more turns mashing channel) or you have to know/refer to the CBoE success rate chart.
I think the requirement to channel first and then manually wait or rest actually makes the problem worse, not better, hurricos. Still nearly as many button presses, but now it's a complicated status instead of a direct and immediate hit.
Removing CBoE and giving the Staff of energy a massive buff would be the wrong way to go, and would make casters (esp Summoners) much MUCH more powerful (n.b. that a spriggan moves in 6 auts). Actually, at 27 Evo, your |erg will easily be twice as good as Wucad Mu with none of the risky drawbacks. You're also forgetting that your implementation of the Staff of energy would require an action interface similar to reading a scroll with Blurry vision - when enemies are on-screen, you'd have to repeatedly be asked if you want to continue channeling, or risk killing the player.
I don't really need to explain what I meant, since while your description of my suggestion is wrong, I think you've got a slightly better idea with a passive channel.
I'll propose a mix of the <Channel> status and your Song of Channeling: When you eVoke the Staff of energy or invoke Sif Muna's channeling, you will instantly get whatever quantity of mana you'd normally get, plus the <Channel> status effect. This acts similarly to Regeneration, but is much more effective when you are waiting with 5 or with s (flavor: You are concentrating on channeling a flow of magical energy). The rate of passive MP regeneration while using the Staff or Sif's Channel is dependent upon your Evo / Invo scores, but should generally be about twice as strong with Sif as with the staff at equivalent scores. Unwielding the Staff will NOT cause the Channel to end (and this is good because if you've ever played a caster not of Sif or Veh, you know that getting energy back after a CBoE drain with your |erg in slot b and enhancer in a has always been a matter of hitting <'vvvvv'>, which is another way of saying an intensive and mind-numbing switching process that cannot be macroed safely).