Page 1 of 1

Put starting weapons on 'a' and 'b'

PostPosted: Monday, 7th December 2015, 06:28
by Hurkyl
A little irritation I've discovered with the hunter background is that the ranged weapon is assigned to 'a' and the melee weapon is assigned to 'c', meaning that you have to adjust your items if you want to use autoswap to switch between them.

Thus, proposal: if a character starts with two weapons, they should be assigned to 'a' and 'b'.

Re: Put starting weapons on 'a' and 'b'

PostPosted: Monday, 7th December 2015, 06:34
by ontoclasm
Have you checked recently

Re: Put starting weapons on 'a' and 'b'

PostPosted: Monday, 7th December 2015, 07:24
by Pollen_Golem

Re: Put starting weapons on 'a' and 'b'

PostPosted: Monday, 7th December 2015, 07:49
by Hurkyl
ontoclasm wrote:Have you checked recently

0.17.0. :P

Re: Put starting weapons on 'a' and 'b'

PostPosted: Monday, 7th December 2015, 19:36
by johlstei
This always used to be the case - I guess I haven't played a hunter between when it broke and when it was fixed.