Put starting weapons on 'a' and 'b'


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Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Monday, 7th December 2015, 06:28

Put starting weapons on 'a' and 'b'

A little irritation I've discovered with the hunter background is that the ranged weapon is assigned to 'a' and the melee weapon is assigned to 'c', meaning that you have to adjust your items if you want to use autoswap to switch between them.

Thus, proposal: if a character starts with two weapons, they should be assigned to 'a' and 'b'.
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Dungeon Master

Posts: 431

Joined: Tuesday, 13th September 2011, 17:34

Post Monday, 7th December 2015, 06:34

Re: Put starting weapons on 'a' and 'b'

Have you checked recently
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Pandemonium Purger

Posts: 1283

Joined: Thursday, 16th April 2015, 22:39

Post Monday, 7th December 2015, 07:24

Re: Put starting weapons on 'a' and 'b'


For this message the author Pollen_Golem has received thanks:
Hurkyl

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Monday, 7th December 2015, 07:49

Re: Put starting weapons on 'a' and 'b'

ontoclasm wrote:Have you checked recently

0.17.0. :P

Tomb Titivator

Posts: 853

Joined: Thursday, 29th August 2013, 18:39

Post Monday, 7th December 2015, 19:36

Re: Put starting weapons on 'a' and 'b'

This always used to be the case - I guess I haven't played a hunter between when it broke and when it was fixed.

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