Pandemonium Purger
Posts: 1283
Joined: Thursday, 16th April 2015, 22:39
Rub out 'p' key.
- Tell you funny messages if you`re following nobody, or Xom.
- Tell you your piety level in an obfuscated way, but you can just glance at the top-right corner of the screen.
- Pray at an altar. You could just press the > button to enter it instead, like a shop. The current set-up makes it inconvenient to sacrifice orc corpses that end up on an altar.
- Sacrifice orc corpse to Beogh. Beogh should not accept corpse sacrifices anyway, and even if he does, it's easy to move it to the abilities menu.
- Corrupt a remove curse scroll using Ashenzari. No reason why this can't go into the abilities menu.
- Pray to Fedhas. Fedhas prayer should be moved to aa. This is a good idea even if the p key is kept, because Fedhas prayer does considerably more than just give you piety. However, that would make Fedhas have more than 5 active abilities. Other gods have 5 or less active abilities, with the exceptions of abilities you can use only once and Elyvilon. With Elyvilon you press a and then p to place yourself under divine protection from death. So Elyvilon would not actually be affected by removing the p key as a 'prayer' command. But still would be nice to compress all repeatedly invokable powers into a-e. Maybe remove Divine Vigor? It is rather out of place with Elyvilon, whose healing and purification are restorative, not preventative and foreseeing as Divine Vigor must be. Divine protection might technically count as preventative because it prevents death, but that's totally different from getting up to a zerk-like HP buff that is better the earlier you activate it.
- Anyway, back to Fedhas. It's a little hard to single out one Fedhas ability to map beyond a-e. But it should be reasonable to merge Growth into Evolution. Growth lets you turn fruit into plants all around you. It's not likely to change balance in any way for you to get Growth at the same time that you get Evolution. How? By changing Evolution to place a plant at a smite-targeted location, if that location is empty, at the cost of 1 fruit. You would lose the ability to quickly shield off a wide hallway with plants as you make your escape, but I don't think that's a great ability to have, and not the best use of fruit. This change is give-and-take balance-wise and worth it. Growth is mechanically inconsistent with everything else in the entire game, let alone other Fedhas abilities. The numbered ring you can get is problematic. You can re-roll it, and it's currently abusable:
http://s-z.org/neil/git/?p=crawl.git&a= ... th+ability
- For this message the author Pollen_Golem has received thanks: 6
- Arrhythmia, duvessa, phloomp, Rast, Shard1697, tedric