FR: Reduce levels of some transmutations


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Swamp Slogger

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Joined: Monday, 12th May 2014, 00:31

Post Friday, 5th February 2016, 18:23

FR: Reduce levels of some transmutations

Namely, Statue Form and Necromutation, to L5/7. With the removal of Stoneskin, Statue Form is now terrible, and Necromutation ha been too high for a long time.

That, or, buff them: Statue's AC should scale better with power, and Necromutation should block all hostile enchantments (as all other Ls are immune to magic).
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Abyss Ambulator

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Post Friday, 5th February 2016, 19:48

Re: FR: Reduce levels of some transmutations

Necromutation to level 7 has been suggested at least 100 times. It will never happen.
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Swamp Slogger

Posts: 160

Joined: Monday, 12th May 2014, 00:31

Post Friday, 5th February 2016, 20:03

Re: FR: Reduce levels of some transmutations

tabstorm wrote:Necromutation to level 7 has been suggested at least 100 times. It will never happen.


Food being removed has been suggested a thousand times. I don't see any changes yet. Your logic is not particularly sound TS ...

I still like the idea of being immune to hostile enchantments.
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Abyss Ambulator

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Post Friday, 5th February 2016, 20:12

Re: FR: Reduce levels of some transmutations

My point is that it's been suggested so many times and is a trivial change, so the lack of anyone changing it indicates that it's unlikely to happen. Most likely, the developers feel that just making Necromutation level 7 isn't the "optimal solution" to this part of the larger transmutations "problem" and want to build consensus on what the right solution is, which will presumably be removing the school.
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nago

Ziggurat Zagger

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Post Friday, 5th February 2016, 22:52

Re: FR: Reduce levels of some transmutations

idk, cblink to level 8 was suggested at least 100 times, is equally trivial, and it happened
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Vestibule Violator

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Post Friday, 5th February 2016, 22:57

Re: FR: Reduce levels of some transmutations

tabstorm wrote:My point is that it's been suggested so many times and is a trivial change, so the lack of anyone changing it indicates that it's unlikely to happen. Most likely, the developers feel that just making Necromutation level 7 isn't the "optimal solution" to this part of the larger transmutations "problem" and want to build consensus on what the right solution is, which will presumably be removing the school.


The devs tend to not make changes to problematic features if there already exists fundamental issues with it that need to be fixed. Changing the level of necromutation is whats considered a "Bandaid solution."

Stone form should definitely be level 5 though, blade hands is absolutely on par with it in terms of power so I think the added exp investment into earth magic in addition to statue form being extremely rare makes it a justifiable reason to make the change.

Also, what is it with this new "remove X school" fad? Transmutations isn't going to be removed, period, nor is discussing its removal productive. You can't just pinpoint a few spells that are somewhat problematic and make the argument that the entire school needs to be removed and overhauled(or even fixed slightly). Most transmutation spells are actually quite well designed and very enjoyable to use. Only being able to use 1 form provides interesting choices throughout the game that allow the player to decide what form is best suited for each situation. Additionally, each transmutations spell has significant drawbacks which make choices even less of a no-brainer. There is no "Transmutation problem", maybe a "Charms Problem" but transmutations are far from problematic on a fundamental level like charms have been.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

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Abyss Ambulator

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Post Friday, 5th February 2016, 23:02

Re: FR: Reduce levels of some transmutations

It took -ctele getting removed as a status before it happened, even though people were probably suggesting it before then.
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Vestibule Violator

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Post Friday, 5th February 2016, 23:08

Re: FR: Reduce levels of some transmutations

duvessa wrote:idk, cblink to level 8 was suggested at least 100 times, is equally trivial, and it happened


I thought this was a very good change, Controlled blink is an extremely powerful tool that makes ninja'ing runes feel like cheating.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

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