Pandemonium Purger
Posts: 1283
Joined: Thursday, 16th April 2015, 22:39
make scrolls of fog more common
from larger post viewtopic.php?t=18073
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- byrel, tedric
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Pandemonium Purger
Posts: 1283
Joined: Thursday, 16th April 2015, 22:39
Slime Squisher
Posts: 386
Joined: Thursday, 26th March 2015, 01:22
Tomb Titivator
Posts: 909
Joined: Thursday, 3rd January 2013, 20:32
Pandemonium Purger
Posts: 1283
Joined: Thursday, 16th April 2015, 22:39
1465 {
1466 // total weight: 784 if depth_mod < 4
1467 // 913 otherwise
1468 // -112 in sprint
1469 item.sub_type = random_choose_weighted(
1470 200, SCR_IDENTIFY,
1471 112, SCR_REMOVE_CURSE,
1472 // [Cha] don't generate teleportation scrolls if in sprint
1473 80, (crawl_state.game_is_sprint() ? NUM_SCROLLS : SCR_TELEPORTATION),
1474 40, SCR_ENCHANT_ARMOUR,
1475 40, SCR_ENCHANT_WEAPON,
1476 40, SCR_RECHARGING,
1477 40, SCR_MAGIC_MAPPING,
1478 40, SCR_AMNESIA,
1479 32, SCR_FEAR,
1480 32, SCR_FOG,
1481 32, SCR_RANDOM_USELESSNESS,
1482 32, SCR_BLINKING,
1483 // [Cha] don't generate noise scrolls if in sprint
1484 32, (crawl_state.game_is_sprint() ? NUM_SCROLLS : SCR_NOISE),
1485 32, SCR_IMMOLATION,
1486 // Higher-level scrolls.
1487 27, (depth_mod < 4 ? NUM_SCROLLS : SCR_VULNERABILITY),
1488 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_ACQUIREMENT),
1489 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_SUMMONING),
1490 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_SILENCE),
1491 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_BRAND_WEAPON),
1492 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_TORMENT),
1493 17, (depth_mod < 4 ? NUM_SCROLLS : SCR_HOLY_WORD),
1494 0);
1495 }
Abyss Ambulator
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Joined: Tuesday, 13th September 2011, 20:34
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