Snake Sneak
Posts: 97
Joined: Wednesday, 16th January 2013, 05:04
Make demonspawns able to evolve to classes.
May be also actual for draconians and kobolds or whatever other mercenarable monsters.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Snake Sneak
Posts: 97
Joined: Wednesday, 16th January 2013, 05:04
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Sar wrote:Seriously, it's an extremely rare card that you will find once in like a hundred games, you can't give mercs items anymore and they will die to hellfire anyway because their AI is dumb. Meanwhile, Nem has cards that give you (temporary) Pan lords who cast level 9 spells at your enemies.
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