Spider Stomper
Posts: 247
Joined: Monday, 10th November 2014, 21:32
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Spider Stomper
Posts: 247
Joined: Monday, 10th November 2014, 21:32
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Barkeep
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Joined: Saturday, 29th June 2013, 16:52
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
archaeo wrote:I'm 99% sure there's a way to get your .rc file to automatically assign hotkeys for any given ability or spell. Part of me wishes the game just did this by default, but it's probably more flexible this way.
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
duvessa wrote:The problem with doing that by default is that there are more abilities than available hotkeys, and not all hotkeys are convenient.
Pandemonium Purger
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Joined: Thursday, 16th April 2015, 22:39
Zot Zealot
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Joined: Monday, 29th September 2014, 09:04
Zot Zealot
Posts: 982
Joined: Monday, 29th September 2014, 09:04
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