make clarity disable berserk
Posted: Saturday, 29th August 2015, 11:28
Berserk is really, really good. Maybe a little too good. Slow and exhaustion and hunger aren't enough of a cost if you know how to use it carefully.
Similarly, clarity is really, really good. Maybe a little too good.
Unintentional berserk from enemies like moths of wrath is already blocked. Yet somehow, your amulet of clarity/Ash benefit/mutation knows when berserk is intentionally caused by quaffing a potion/god ability/evoking ammy, and lets those cases through. It would be more consistent if all berserk was blocked.
This would also make the clarity mutation more of a double-edged sword, which I think would be nice.
Oh, to prevent Hypothetical Optimal players from resorting to switching out the amulet whenever they wanted to zerk, and putting it back on afterward, you could give clarity a timer like gourmand. (Or else a chance of confusing the player upon removal "You feel less certain of everything. You are confused!" )
Similarly, clarity is really, really good. Maybe a little too good.
Unintentional berserk from enemies like moths of wrath is already blocked. Yet somehow, your amulet of clarity/Ash benefit/mutation knows when berserk is intentionally caused by quaffing a potion/god ability/evoking ammy, and lets those cases through. It would be more consistent if all berserk was blocked.
This would also make the clarity mutation more of a double-edged sword, which I think would be nice.
Oh, to prevent Hypothetical Optimal players from resorting to switching out the amulet whenever they wanted to zerk, and putting it back on afterward, you could give clarity a timer like gourmand. (Or else a chance of confusing the player upon removal "You feel less certain of everything. You are confused!" )