Page 1 of 1

make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 11:28
by elmdor
Berserk is really, really good. Maybe a little too good. Slow and exhaustion and hunger aren't enough of a cost if you know how to use it carefully.

Similarly, clarity is really, really good. Maybe a little too good.

Unintentional berserk from enemies like moths of wrath is already blocked. Yet somehow, your amulet of clarity/Ash benefit/mutation knows when berserk is intentionally caused by quaffing a potion/god ability/evoking ammy, and lets those cases through. It would be more consistent if all berserk was blocked.

This would also make the clarity mutation more of a double-edged sword, which I think would be nice.

Oh, to prevent Hypothetical Optimal players from resorting to switching out the amulet whenever they wanted to zerk, and putting it back on afterward, you could give clarity a timer like gourmand. (Or else a chance of confusing the player upon removal "You feel less certain of everything. You are confused!" :twisted: )

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 12:07
by mps
One more reason not to drink potions of beneficial mutation.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 13:12
by le_nerd
Pssssht! This is one of the things we dont tell the devs about so they dont change it!

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 15:04
by dynast
Clarity is not good enough for me, the only time i bother using it is when doing spider nest. Having the clarity mut preventing berzerk is a interesting deal though, we need more handcapping muts.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 15:16
by mps
But not handicapping muts conferred by potions of beneficial mutation.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 16:16
by Sandman25
dynast wrote:Clarity is not good enough for me, the only time i bother using it is when doing spider nest. Having the clarity mut preventing berzerk is a interesting deal though, we need more handcapping muts.


I guess you don't like Necromutation and casters with CBoE. Clarity is very nice to have for some characters.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 16:41
by Sar
Clarity is completely useless most of the time. But sure, let's nerf Ash!

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 16:58
by kuniqs
make clarity enable ambrosia

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 17:05
by archaeo
This is a tough one to me, because on the one hand, it's kind of dumb there's a special case for purposeful berserk with clarity. On the other hand, preventing that special case is equally obnoxious, since both of the solutions elmdor mentions in his last paragraph are kind of purposeless nerfs.

If the berserk/clarity interaction really needs some kind of nerf, it'd be preferable to apply some kind of debuff. Post-berserk confusion, stat drain, contam, etc.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 20:50
by dynast
Sandman25 wrote:I guess you don't like Necromutation and casters with CBoE. Clarity is very nice to have for some characters.

I like stacking my MR high and avoiding the sight of confusing things. Maybe thats also something to be taken in consideration, the number of confusing enemies is too damn low for me to care.

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 21:24
by Sandman25
Hell effect and CBoE ignore MR

Re: make clarity disable berserk

PostPosted: Saturday, 29th August 2015, 21:38
by dynast
Sandman25 wrote:Hell effect and CBoE ignore MR

Oh, the humanity.

Re: make clarity disable berserk

PostPosted: Sunday, 30th August 2015, 05:41
by kuniqs
Doesn't berserk already give you resistance to confusion and mesmerisation?

Re: make clarity disable berserk

PostPosted: Sunday, 30th August 2015, 14:56
by dynast
Nope.

Re: make clarity disable berserk

PostPosted: Sunday, 30th August 2015, 18:37
by kroki
kuniqs wrote:Doesn't berserk already give you resistance to confusion and mesmerisation?


never got confused by a satyr while mesmerized by a siren during berserk? try it, its fun.

Re: make clarity disable berserk

PostPosted: Wednesday, 2nd September 2015, 20:15
by Quazifuji
elmdor wrote:Oh, to prevent Hypothetical Optimal players from resorting to switching out the amulet whenever they wanted to zerk, and putting it back on afterward, you could give clarity a timer like gourmand. (Or else a chance of confusing the player upon removal "You feel less certain of everything. You are confused!" :twisted: )


The first suggestion also stops swapping to Clarity at the sight of an enemy with confusion or a Moth of Wrath, though, and isn't being able to do that an entirely intended mechanic? Gourmand has mechanics to prevent swapping it around all the time because, without them, it would be optimal to swap gourmand on and off all the time out of combat. Most jewelry with combat effects, such as clarity, is intended to be swappable mid-combat. While many consider it tedious, to my knowledge jewelry swapping is currently still considered an intended part of the game's strategy - just not silly, out-of-combat jewelry swapping like putting on Gourmand or rPois to eat some chunks.

Nerfing clarity has issues in general as others have pointed out, but at the very least I don't like nerfing clarity even for people who aren't try to berserk just so it can't be "abused" with berserk (based on responses in this thread, I don't think swapping out clarity to berserk would even be seen as abusive, just annoying).

Re: make clarity disable berserk

PostPosted: Thursday, 3rd September 2015, 01:25
by duvessa
How about just...removing the interaction between clarity and berserk? It does two things:
1. make a mutation do nothing
2. remove the intended drawback of a few artefacts
Neither of these seem very good. And of course, technically, you could still get them from stasis, although it's never used because stasis is so awful to wear.

Re: make clarity disable berserk

PostPosted: Thursday, 3rd September 2015, 13:00
by jejorda2
duvessa wrote:How about just...removing the interaction between clarity and berserk? It does two things:

Hear, hear!
Clarity is a fancy name for rConfuse. It shouldn't have any effect on Berzerk in the first place.

If clarity needs a drawback, is it enough that it usually occupies an amulet slot, or possibly a god slot?
If it needs more downside, let attempts to confuse consume small amounts of MP and HP when clarity Is active.

Re: make clarity disable berserk

PostPosted: Friday, 4th September 2015, 04:21
by hannobal
Clarity is good, it's drawback is that most of the time it does nothing.

Re: make clarity disable berserk

PostPosted: Saturday, 12th September 2015, 06:37
by Aethrus
If this ever gets anywhere, please special-case troglodytes to still zerk. My clarity mut would be worse than any other possible mut.

Re: make clarity disable berserk

PostPosted: Tuesday, 15th September 2015, 07:53
by Quazifuji
jejorda2 wrote:Clarity is a fancy name for rConfuse.


Well, there is still Mesmerize. Should that stay?