Crypt Cleanser
Posts: 689
Joined: Sunday, 3rd June 2012, 13:10
Revert Make AF_HUNGER trigger even when no damage is dealt
These change makes me furious. The hungering effects of hungry ghosts has never been interesting, and it's only survived because of flavour reasons. Recently there's been a very strong push to remove hunger completely, but this commit is moving crawl in the opposite direction. These commits can only provide resistance to whatever hunger reform patch gets submitted.
Maybe some of you think hungering attacks isn't so bad? Well, consider this: the harpy monster used to eat your food, but everyone hated it so it was removed. These changes to AF_HUNGER make them just as bad as harpies, if not worse because you have to burn time eating rations every other turn. And that time spent eating during battle is basically as fun and as interesting as paralyzation.
One more thing: AF_HUNGER is really, really, really terrible if you get paralyzed, petrified, or double-teamed by hunger inducing attacks. It's a leads to an extremely underhanded and cheap instant death, and is about as fun as those vaults where quicksilver dragons are hiding behind lava. Thankfully those vaults were removed.
thanks for the gym equipment
the plane crashed
- For this message the author pubby has received thanks: 10
- all before, Arrhythmia, dowan, kuniqs, mps, rockygargoyle, Sandman25, tabstorm, thromnambular, xentronium