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Remove rP(and rN) from demon

PostPosted: Friday, 14th August 2015, 20:57
by onget
Nearly all of the enemy of the extended game is immune to poison and negative, to train the poison in the extended game is absolutely bad choice. remove rP and rN from the demon in order to fix this.

Re: Remove rP(and rN) from demon

PostPosted: Friday, 14th August 2015, 22:49
by bcadren
I'll agree. Demon's resistances should vary a bit more. HOWEVER, those in areas where Torment is common need the rN part; unless rTorm and rN are divorced. IDK would people be for divorcing those?

Re: Remove rP(and rN) from demon

PostPosted: Saturday, 15th August 2015, 05:53
by kuniqs
I vote for rPoison being removed from demons. This way, poison magic would have an advantage against demons vs. necromancy, because there's almost no reason to train poison magic if you can necromancy.