Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Dungeon Master
Posts: 502
Joined: Wednesday, 7th March 2012, 13:25
Location: Lexington, KY, US
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Dungeon Master
Posts: 502
Joined: Wednesday, 7th March 2012, 13:25
Location: Lexington, KY, US
njvack wrote:How are the store terms not compatible with the GPL? There's nothing saying you can't drop your xcode project on github; someone with a developer account just needs to build and sign and submit it to the app store.
At least, unless I'm totally mistaken?
Zot Zealot
Posts: 982
Joined: Monday, 29th September 2014, 09:04
Tomb Titivator
Posts: 857
Joined: Monday, 31st January 2011, 23:19
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
njvack wrote:I love the license, but it's frustrating that distributing the source isn't enough, when that's what the spirit of the license is about.
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Abyss Ambulator
Posts: 1217
Joined: Sunday, 14th April 2013, 04:01
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Blutrausch wrote: one of my main goals was to beagle to play the game offline
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Blutrausch wrote:I als o had a thought that maybe you could allot the app lots of ram, and set it to download everything from a server to run, so as long as you had the app running, you could play it with no internet connection
Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Temple Termagant
Posts: 5
Joined: Wednesday, 29th July 2015, 01:13
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Return to Game Design Discussion
Users browsing this forum: No registered users and 128 guests