Abyss Ambulator
Posts: 1217
Joined: Sunday, 14th April 2013, 04:01
Tweak: Artificers start with wand of frost, not flame
Reasons:
1. Artificers are generally considered on the weak side overall, and frost helps with more early game threats (Adders, imps)
2. Starting with a wand of flame as one of the main perks of the class makes them unnecessarily crippled early game if they want to go Dith, who is a fairly good god choice given the short blades start (and in general), particularly since the wand of random effects is also discouraged.
- For this message the author TeshiAlair has received thanks: 3
- dowan, edgefigaro, Sandman25