Dungeon Dilettante
Posts: 1
Joined: Thursday, 9th July 2015, 12:15
[FR] Brilliance gives sInv
Why sInv and not another property? Most other effects are already in potion form in one way or another, resistances are covered, as well as a cure to confusion and poison, MR have a lot of sources and giving it to a potion would be boring and it would fit better in the potion of resistance. sInv only comes from equipment, a couple of gods and a mutation that can be acquired at birth and doesn't have a consumable alternative, it is useful for early characters who find an invisible bat of doom (in trunk i often find one before lair), even for advanced characters could be useful as a way to avoid switching equipment. The only alternative to sInv, would be teleporting away to changing levels.
Originally i thought of giving it ESP, the ability of detecting all monsters in sight range even through walls, similar to Ash's ability, but rejected it as being too powerful. But maybe it can also be considered as it would be useful for every race except Ash followers.
What do you think?