Allow disabling "press enter or . to cast previous spell"


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Ziggurat Zagger

Posts: 8704

Joined: Sunday, 5th May 2013, 08:25

Post Thursday, 2nd July 2015, 17:15

Allow disabling "press enter or . to cast previous spell"

This "feature" is incredibly obnoxious to anyone who knows what their spell letters are, especially if they use z.

For this message the author duvessa has received thanks: 2
Lasty, tedric

Tartarus Sorceror

Posts: 1774

Joined: Tuesday, 23rd December 2014, 23:39

Post Friday, 3rd July 2015, 04:56

Re: Allow disabling "press enter or . to cast previous spell

It's useless, but not bothersome since if you cast spells by their letters you just never notice it.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
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Tomb Titivator

Posts: 909

Joined: Thursday, 3rd January 2013, 20:32

Post Friday, 3rd July 2015, 05:10

Re: Allow disabling "press enter or . to cast previous spell

you do if you type fast, which is kind of the entire point of the FR
Wins (Does not include my GrEE^Veh 15-runer...stupid experimental branch)

For this message the author tedric has received thanks:
duvessa

Shoals Surfer

Posts: 252

Joined: Sunday, 19th May 2013, 21:30

Post Saturday, 4th July 2015, 15:01

Re: Allow disabling "press enter or . to cast previous spell

Agreed. Would be nice to disable this.

Dungeon Master

Posts: 3618

Joined: Thursday, 23rd December 2010, 12:43

Post Saturday, 4th July 2015, 15:09

Re: Allow disabling "press enter or . to cast previous spell

Hey, I use this feature! However, I think you can map keybindings in the targeting interface via Ctrl-D. If you map Enter to ? or something like this, it should be possible to avoid such typos.

Tomb Titivator

Posts: 909

Joined: Thursday, 3rd January 2013, 20:32

Post Saturday, 4th July 2015, 19:24

Re: Allow disabling "press enter or . to cast previous spell

Maybe I'm missing something, dpeg, but remapping doesn't seem to work. 'Enter' and '.' need to work in the targeting interface (after you've selected the right spell); what needs to be disabled is the contextual action that happens if you press 'Enter' or '.' immediately after pressing 'z' and before pressing the key for the spell you actually want to cast. It seems this occurs outside of the targeting interface.
Wins (Does not include my GrEE^Veh 15-runer...stupid experimental branch)

For this message the author tedric has received thanks:
duvessa

Dungeon Master

Posts: 1610

Joined: Thursday, 16th December 2010, 21:54

Post Thursday, 9th July 2015, 21:25

Re: Allow disabling "press enter or . to cast previous spell

Personally I just dislike the annoying message spam more than the functionality itself but I've had it hidden with Lua for years and never thought to add a proper way to actually disable it (until now!)

For this message the author Kate has received thanks: 3
duvessa, Lasty, tedric

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