Glaciate/LRD


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Dis Charger

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Post Tuesday, 30th June 2015, 17:03

Glaciate/LRD

Why aren't the Blocks of Ice (8) created by Glaciate target-able with LRD? Those and the 'elephant-shaped statues' in the one Lair Endvault are the only 8's which are not so. I'd just want to know why not. [I'm not necessarily suggesting they should be; I just expected them to be and they weren't.]
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Sar

Ziggurat Zagger

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Post Tuesday, 30th June 2015, 17:15

Re: Glaciate/LRD

I assume the elephant shaped statues are so you can't blow them up before they become elephants. As for glaciate, I don't know, I don't think it would be too strong? I guess I'll let someone with more glaciate experience than me comment here, I haven't used it much.
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Dungeon Master

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Post Tuesday, 30th June 2015, 17:46

Re: Glaciate/LRD

The elephant-shaped statues are intentionally that way for the reason tasonir gave: so that you can't recognise the vault and destroy all the statues before they change.

I'm pretty sure block of ice not being LRD-able is an oversight, so I have fixed that.

Pillars of salt are still not LRD-able, sorry.

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Sar, Sprucery, tedric

Swamp Slogger

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Post Wednesday, 1st July 2015, 00:58

Re: Glaciate/LRD

How about large rocks on the ground? I love the idea of an Ogre or Troll throwing large rocks at enemies and then blowing them up as tactical explosives.

Ziggurat Zagger

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Post Wednesday, 1st July 2015, 05:57

Re: Glaciate/LRD

neil wrote:The elephant-shaped statues are intentionally that way for the reason tasonir gave: so that you can't recognise the vault and destroy all the statues before they change.

I'm pretty sure block of ice not being LRD-able is an oversight, so I have fixed that.

Pillars of salt are still not LRD-able, sorry.

Yeah, can verify, when I wrote the block of ice code, I mostly modeled it off the pillar of salt code, definitely didn't think about LRD interaction.
(Note that the spell I wrote is very different than the one that ended up in the game, but the block of ice code was substantially the same)
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