Halls Hopper
Posts: 81
Joined: Friday, 17th April 2015, 23:46
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Halls Hopper
Posts: 81
Joined: Friday, 17th April 2015, 23:46
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Halls Hopper
Posts: 81
Joined: Friday, 17th April 2015, 23:46
Sandman25 wrote:I think only debufs should be shown, probably even one icon for all statuses is enough. So if player sees his tile changed, he should stop and look at upper right corner with statuses.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
quik wrote:Fair enough, but if it works for the enemies, why wouldn't it work for the player? I see it like it's free information to be given.
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