Abyss Ambulator
Posts: 1194
Joined: Friday, 18th April 2014, 01:41
Re: Let Nagas Constrict at Level 1
dowan wrote:Wait, wasn't there also some bug with constriction damage back then, which was the real reason nagas were the second most won race.
I find it odd seeing so many people saying nagas are good, when those same people talk about how horrible chei is, and how bad ponderous items are.
Poison spit is not useless, but it's not very good either. Poor accuracy, poor damage, and lots of enemies have rPois. On top of that, you have reduced AC in the early game due to your deformed body, and you are unlikely to have a barding anytime early in the game.
Being able to walk away from fights, and pillar dance, is a huge boost to survival on D1, and nagas don't have that option. Constriction at XL1 would at least smooth out the part of the game where they're most helpless.
Ponderous and Chei are only bad early on because there are many (generic!) enemies that you must avoid or you will die. Past Lair or so this is not the case any more. For me, a high enchantment ponderous plate would be a no-brainer if I am playing a character that has enough strength. Same with Chei: If he dosen't randomly kill you, once you get 5-6* of piety, the remainder of the game will be very easy due to your very high damage and defense. It is rare that there is a single enemy that you have to walk halfway across the map to avoid or else you will die once you are around XL14 or so.
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