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Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 03:26
by Pollen_Golem
AFAIK it's the only part of morgue files that is a useless, unreadable mess that should always be excised when posted online. It's just there for tradition's sake, but do we want tradition to take priority over awesome morgue-sharing? Better to have a simple total number of creatures vanquished, plus a list of Uniques killed, in the order that they were killed.

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 06:04
by Berder
This is good, but I think there could be an exception for orbs of fire, ancient liches, panlords, and other such nasties. Maybe restrict the list to HD>=20.

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 06:14
by Sprucery
The whole list is indeed pretty useless. Some configurability would be nice. In addition to uniques, I usually like to see how many OoFs, aliches and other tough monsters I killed. Maybe a configurable option to show kills based on the HD of monster?

Another thing that interests me is are single kills (other than uniques) and the largest numbers of kills (especially the three-digit club). So there could be another configurable option based on the number of kills (less than x, more than y).

It would also be nice to block skeletons and zombies from the list (I don't care if I killed one goblin skeleton, even if I'm interested in single kills).

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 06:30
by Siegurt
From the options help:
  Code:
4-b     Items and Kills.
------------------------

The character dump or morgue files end with a list of all monsters that
perished while the character was active. By default, dead monsters are
grouped in three parts:
   Vanquished Creatures    -- monsters killed by the character
   Collateral Kills        -- kills of friendly monsters
   Others                  -- all other casualties (e.g. traps, hostile
                              monsters)

kill_map = friend:you, other:you
        will merge friendly and other kills into the main vanquished
        creatures list. Note that the merging is only for display (the
        game still maintains three separate lists internally) and that
        kill places (see below) may be in the wrong order for merged
        entries. The default is an empty list.

dump_kill_places = (none | all | single)
        In the Vanquished Creatures list, this option controls how the
        locations of each kill are displayed. Use 'none' to suppress
        place display altogether, 'all' to display all known (up to 5)
        kill places, anything else to the default of showing kill places
        only for single kills

dump_item_origins = artefacts, rods
        The game remembers where you find items. If you want this item
        origin memory listed in your dumps, use this option to select
        which items get annotated. Available selectors are:
                artefacts, ego_arm, ego_weap, jewellery, runes,
                rods, staves, books, all, none.
        If you use multiple dump_item_origins lines, the last line takes
        effect; all preceding lines are ignored.

        If you don't want any items to be annotated, set
        dump_item_origins to none, and set dump_item_origin_price to -1.

dump_item_origin_price = -1
        Item origins are dumped if the price of the item is greater than
        or equal to this amount. Set this to -1 to prevent selection by
        price.

dump_message_count = 20
        The number of last messages to be displayed in character dump
        files.

dump_order  = header,hiscore,stats,misc,notes,inventory,
dump_order += skills,spells,overview,mutations,messages,screenshot,
dump_order += monlist,kills,action_counts
        (Ordered list option)
        Controls the order of sections in the dump.

        Two optional dump sections are "turns_by_place" and
        "kills_by_place", which add detailed statistics to where turns
        were spent and monsters were killed. You can add them to your
        dump as:
             dump_order += turns_by_place, kills_by_place

        Another optional dump section is "vaults", which will list the
        locations and names of all the vaults that have been generated
        in the game. This will only be included in the final dump
        which happens when you die, quit or win (or in ordinary dumps
        while in wizard mode).

dump_book_spells = true
        By default all randart spellbooks in inventory will have all their
        spells listed in the dump. If this option is set to true, spells will
        also be dumped for non-randart spellbooks.

Note you can specify exactly which sections appear in your dump, and in which order. (Although afaik you can't specify what type of monsters appear in your kill list, you can remove it)

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 06:42
by chequers
I think you missed "by default" in the topic, Siegurt :P

I like this, perhaps only include uniques and monsters who had hd >= XL at time of death. Killing a D:2 Ogre should go down in history.

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 22nd May 2015, 08:13
by bel
From what I understand, killing a tough monster (D:2 ogre would qualify) gets an entry in the notes, so it won't be missed from the vanquished creatures list.

Re: Remove vanquished creatures list from morgues by default

PostPosted: Thursday, 28th May 2015, 16:22
by Pollen_Golem
If you want the vanquished list to be of any interest to anyone at all, ever, you could also include the number of creatures the game generated, e.g. "You killed 61 out of 63 sheep."

Re: Remove vanquished creatures list from morgues by default

PostPosted: Thursday, 28th May 2015, 16:26
by Siegurt
I dunno, sometimes I like looking at how many orcs or hyrdas I killed, I don't know how seeing how many generated would make it more or less interesting, it's not like it's a particularly meaningful statistic in the first place (Maybe there could be an additional category for 'escaped from' or 'fled from' that included all creatures that you saw, but didn't kill, that's something I might be interested in too, personally)

Re: Remove vanquished creatures list from morgues by default

PostPosted: Thursday, 28th May 2015, 16:31
by dpeg
The kill list should be kept, but saved in a separate file. (Yes to "x out of y".)

Re: Remove vanquished creatures list from morgues by default

PostPosted: Friday, 29th May 2015, 08:48
by scorpionwarrior
The best thing about the kill list is seeing how screwed over they got in zot, like 12 orbs of fire or whatever.. That and ghost kills are the only things I'm interested in.