Remove Item Destruction
Can we remove the 'dropped into water/lava, gone for good' mechanic? My reasoning:
- It leads to weird/bad tactics, which are tedious and not interesting choices. For example; a character seeking a Swamp Dragon Armour may feel the need to lure dragons off of water tiles to kill them for a chance at the hide, they may end up doing similar to get the equipment of any flying, aquatic or amphibious creature (including with lava instead of water for trying to get Salamander equipment); or even to get chunks in the Swamp or Cocytus; due to the small amount of land in those areas.
- Raise Dead is stronger for Water Races in Water branches; since corpses that fall into water are not affected by an animate dead call by non-water creatures. This point is counterintuitive to the point of bizarre and makes a huge balance difference.
Change to:
- Corpses float and can be reached through flight or ice form and remotely affected by Raise Dead.
- All other items sink and can only be reached by Apportation, unless the character walks in the substance.
- For this message the author bcadren has received thanks: 4
- Arrhythmia, dowan, duvessa, XuaXua