Powered by Death and Gozag
Posted: Tuesday, 21st April 2015, 08:21
Gozag turns corpses into gold. Powered by Death gives x turns of regeneration when in LoS of corpses (stacks with number of corpses). These two ideas don't work well together. Right now, PbD does nothing for Gozagites, and I think it would be nice to change this. It's not very cool to start worshipping Gozag as a Ds only to later get a useless innate mutation. Your current options are:
a) don't worship gozag as Ds (not a bad idea given Gozag's current power!)
b) wait until you get all your tier 2 facets before worshipping Gozag
c) risk 1/5th of your facets being useless and worship Gozag ASAP
So, here are some ideas to deal with this conflict. I've coded some up, the ideas are mostly from myself and |amethyst:
1. Assume Gozagites are always in LoS of one corpse. Problem: a lot of PbD's power is that it stacks, and can restrict your positioning. Pro: simple to understand, definitely not more powerful than normal PbD.
2. Count gold stacks in LoS for Gozagites. Problem: gold never expires, so this would encourage degenerate behaviour of turning off autopickup and pulling every enemy back to a single point on the level. Also, gozag's "glittering gold" was removed for a variety of reasons that are relevant here. Pro: allows stacking bonus Gozagites, non-corpse gold is not common enough to cause major balance issues.
3. Change Ds to give PbD 1 mutation early (before most people find temple). Problems: not a perfect fix, some Ds will still be unlucky, changes Ds balance slightly. Pros: simple to understand, gives a 'natural' solution without adding in new special exceptions/rules.
4. Change nothing. Problem: Ds is discouraged from worshipping Gozag, similar to Green Drac & TSO. Pro: simple to understand.
Well, those are my ideas, anyone else have feedback?
a) don't worship gozag as Ds (not a bad idea given Gozag's current power!)
b) wait until you get all your tier 2 facets before worshipping Gozag
c) risk 1/5th of your facets being useless and worship Gozag ASAP
So, here are some ideas to deal with this conflict. I've coded some up, the ideas are mostly from myself and |amethyst:
1. Assume Gozagites are always in LoS of one corpse. Problem: a lot of PbD's power is that it stacks, and can restrict your positioning. Pro: simple to understand, definitely not more powerful than normal PbD.
2. Count gold stacks in LoS for Gozagites. Problem: gold never expires, so this would encourage degenerate behaviour of turning off autopickup and pulling every enemy back to a single point on the level. Also, gozag's "glittering gold" was removed for a variety of reasons that are relevant here. Pro: allows stacking bonus Gozagites, non-corpse gold is not common enough to cause major balance issues.
3. Change Ds to give PbD 1 mutation early (before most people find temple). Problems: not a perfect fix, some Ds will still be unlucky, changes Ds balance slightly. Pros: simple to understand, gives a 'natural' solution without adding in new special exceptions/rules.
4. Change nothing. Problem: Ds is discouraged from worshipping Gozag, similar to Green Drac & TSO. Pro: simple to understand.
Well, those are my ideas, anyone else have feedback?