Spider Stomper
Posts: 215
Joined: Monday, 21st May 2012, 20:09
Give Quarterstaff Option to Sk/Wr
There are obviously arguments for and against this suggestion. I will list considerations, but I do not necessarily agree or disagree with anything listed.
For:
1) Skalds or Warpers need a buff to early game melee and quarterstaffs can function as that buff.
2) Quarterstaffs are no longer necessary to differentiate the Gladiator so the basic staff type can be extended to other backgrounds.
3) The Quarterstaff offers an interesting choice between early game strength versus the availability of multiple incremental upgrades.
4) The lowest level of staves, Staffs, are no longer in existence, and the availability of starting with a staff should be increased.
5) The choice of staves as a weapon can be argued thematic for "hybrid" backgrounds.
6) A starting Quarterstaff limits the option of picking up a shield and this fact balances it with the other 1h starting weapons.
Against:
1) The choice of Quarterstaffs makes the background too powerful.
2) The choice of Quarterstaffs outclasses all available starting weapons except in the aspect of incremental upgrades.
3) The availability of starting with the "Staves" class weapon should be restricted to the Gladiator.
There are most likely arguments I have missed, but I think the benefits of adding the Quarterstaff as an starting option would benefit this background more than it would detriment.