Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Unrand: Deck of Ancient Wonders
It would contain exactly thirteen cards, from a fixed list. Preshuffled:
- Experience
- Genie (always acquirement)
- Trowel (modified version) *
- the Sage
- the Sage
- Vitrification
- Water
- Famine
- Wrath
- The Curse
- Damnation
- Shuffle
- Shuffle
These cares were removed from the game because they were scummy, game-ruining, or just annoying. The scummy ones were especially bad when combined with sac-based deck weighing and piety for sacs and card drawing. Now that those features are gone, I think it is safe to let Nemelex worshipers have a little bit of the good stuff back, in a strictly limited quantity. You get, at most, a potion of experience, a scroll of acquirement, a boost to some skills that you may or may not have wanted to train further, and maybe a portal. There are some cards you want to avoid in there, but you should know how to use Nemelex's tools to do that by now.
* Trowel card should give a portal to a bazaar or trove, but only if you haven't already gotten one, and it would make the one you get no longer eligible in the game. So you could still never get two bazaars or two troves in the same game. If both had already been generated, you get another zig entrance instead. If the player was on an ineligible tile, the portal would placed as close as possible to the current tile, so the card would not be wasted.