Major Background Trimming
Posted: Wednesday, 18th February 2015, 00:23
Removing features is not something I particularily approve of in any game. I think it is always preferable to retune or remake a feature then just ditch it entirely.
I especially dislike the way that the game tends to remove backgrounds (or races) that seem thematic and interesting to me, such as Priest, Death Knight and Healer. The fact that they are "too easy" or "uninteresting" would still be better served with a retune, IMO.
HOWEVER, I am not posting this as a whine thread.
If this is the intended direction for the game, then I am not sure why we keep backgrounds that have trivial differences from each other, but remove ones that make major differences in playstyle.
With that said, I think the following should occur:
[*] Gladiator can be merged into the Fighter background by simply expanding the weapon options, and giving the option to choose between heavy armour (and thus Armour skill) and light armour (and Dodging skill). With the new option to take Unarmed as your chosen weapon, the Monk Background can safely be rolled into Fighter as well. Stat distribution can be the 7 Str/5 Dex of current Gladiators.
[*] Likewise, Assassin can be merged into Hunter by allowing Blowguns as a ranged weapon option. Stats of 3 Str/3 Int/6 Dex.
[*] As Berserker is a Fighter with a starting temple god that makes the early game significantly easier, similar to Death Knight, it can safely be removed as well.
[*] Abyssal Knights have a god not regularly available in the Temple, so can be kept. Chaos Knights, as a challenge or 'joke' background, can be kept as well.
[*] All Mage classes can be merged easily. Simply provide a book choice option at character creation, similar to Fighters and weapons. The stat distribution can be changed to 8 Int/4 Dex.
[*] Skald, Enchanter, and Transmuter can be merged into one background, by providing choice of book and melee weapon. Stats of 3/5/4.
[*] Likewise, Warper, Arcane Marksman and Artificer can be combined by providing choice of ranged weapon (which would include wands) and book. Stats of 2/5/5.
[*] Wanderer, as a challenge or 'joke' background, can stay, as the randomness it provides is not available through other means.
Thus, the final list of backgrounds would be Fighter, Hunter, Abyssal Knight, Chaos Knight, Battle Mage, Arcane Marksman, Mage and Wanderer.
Please let me know what you think.
I especially dislike the way that the game tends to remove backgrounds (or races) that seem thematic and interesting to me, such as Priest, Death Knight and Healer. The fact that they are "too easy" or "uninteresting" would still be better served with a retune, IMO.
HOWEVER, I am not posting this as a whine thread.
If this is the intended direction for the game, then I am not sure why we keep backgrounds that have trivial differences from each other, but remove ones that make major differences in playstyle.
With that said, I think the following should occur:
[*] Gladiator can be merged into the Fighter background by simply expanding the weapon options, and giving the option to choose between heavy armour (and thus Armour skill) and light armour (and Dodging skill). With the new option to take Unarmed as your chosen weapon, the Monk Background can safely be rolled into Fighter as well. Stat distribution can be the 7 Str/5 Dex of current Gladiators.
[*] Likewise, Assassin can be merged into Hunter by allowing Blowguns as a ranged weapon option. Stats of 3 Str/3 Int/6 Dex.
[*] As Berserker is a Fighter with a starting temple god that makes the early game significantly easier, similar to Death Knight, it can safely be removed as well.
[*] Abyssal Knights have a god not regularly available in the Temple, so can be kept. Chaos Knights, as a challenge or 'joke' background, can be kept as well.
[*] All Mage classes can be merged easily. Simply provide a book choice option at character creation, similar to Fighters and weapons. The stat distribution can be changed to 8 Int/4 Dex.
[*] Skald, Enchanter, and Transmuter can be merged into one background, by providing choice of book and melee weapon. Stats of 3/5/4.
[*] Likewise, Warper, Arcane Marksman and Artificer can be combined by providing choice of ranged weapon (which would include wands) and book. Stats of 2/5/5.
[*] Wanderer, as a challenge or 'joke' background, can stay, as the randomness it provides is not available through other means.
Thus, the final list of backgrounds would be Fighter, Hunter, Abyssal Knight, Chaos Knight, Battle Mage, Arcane Marksman, Mage and Wanderer.
Please let me know what you think.