Halls Hopper
Posts: 64
Joined: Monday, 4th April 2011, 16:54
Location: Santa Clara
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Halls Hopper
Posts: 64
Joined: Monday, 4th April 2011, 16:54
Location: Santa Clara
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
In 0.6, +5% damage per mutation (up to *2), double vs shapechangers, corporeal undead, mutaters, ugly things, abominations, Tiamat, Killer Klowns, chaos spawns, orbs of fire. No demons or ghostlies!
Halls Hopper
Posts: 64
Joined: Monday, 4th April 2011, 16:54
Location: Santa Clara
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
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