Dungeon Dilettante
Posts: 4
Joined: Sunday, 23rd November 2014, 16:35
Reworking/changing Silent Specters
They are often very easy to deal with , or next to impossible if you can't run away - Silence can be hard to deal with anyways but Silent Specters can be way worse than Mennas, who doesn't have it on permanently.
If you encounter Silent Specters in a Ziggurat as a spellcaster you are pretty dead, unless it's early on or if you get lucky and can get to the portal before monsters surround you.
They makes it almost impossible for spellcasters to clear Ziggurats that would otherwise not be very hard at all. In a situation like this there is really not much you can do, I just died like that and it felt quite unfair.
The moment I saw Silence in Zig:26 I knew that I'm already dead. There is now way to kill several Silent Specters or run away from the swarm of enemies that surround you when you can't blink.
DDoor may be an option, but I don't really see how it will help you get past anything that surrounds you. Even with melee capability there is no way to clear such a Zig level with a character that is a spellcaster at its core.
I don't know what kind of change would be good, maybe some sort of modification to Silence or to the Silent Specter as to not create situations where death is unavoidable.
Even removing them completely, or just from Ziggurats when they are a little broken.
As it is right now I don't see a way my DECj could beat or run away from a high Zig level that has Silent Specters.
Sorry for the rant, I could be wrong but I wanted to at least mention this.
- For this message the author unbalanced has received thanks:
- RoGGa