Honeycomb walls fallen to the wayside


Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.

User avatar

Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Saturday, 22nd October 2011, 06:22

Honeycomb walls fallen to the wayside

Now that hive is gone (for now till we get the bug branch or bug-themed floors for lair, right?), someone needs to edit some of the bee vaults to have more honeycomb walls with embedded goodies. The rectangular vaults should have at least one unexposed wall coated in honeycomb, potentially with items behind it.

Yes, no, maybe?
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!

Snake Sneak

Posts: 106

Joined: Wednesday, 21st September 2011, 23:43

Post Sunday, 23rd October 2011, 01:11

Re: Honeycomb walls fallen to the wayside

Why remove wax walls? There are still bee vaults outside of Hive.

Dungeon Master

Posts: 1611

Joined: Thursday, 16th December 2010, 21:54

Post Sunday, 23rd October 2011, 15:08

Re: Honeycomb walls fallen to the wayside

Bear in mind Hive will probably come back as a (non-guaranteed) portal vault at some point or other. At the moment it's waiting on some portal vault code reworking to be tested out, at least.

Return to Game Design Discussion

Who is online

Users browsing this forum: No registered users and 17 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.