Crypt Cleanser
Posts: 723
Joined: Monday, 9th June 2014, 13:39
Game Design History Question re:Identify
I am quite new to Crawl. I first downloaded and played 0.13 locally several months ago, then played 0.14 on webtiles, and am now playing trunk on the same. I am completely in the dark about the evolution of this current version of the game.
My question is: why is there no identify spell? I'm imagining that there was, once, long ago, since all the roguelikes that inspired it had one, but that it was removed for certain reasons. It is those reasons I seek. But even if my first assumption is incorrect (as it so often is), and identify has never been a spell in this game, then what is the reason for it not being so? Surely, it has been suggested at least once, then, and turned down for certain reasons that I'd also be interested in reading. Any links to prior discussions would be appreciated, if anyone remembers anything specific.
My google fu is fine, but trying to search for threads on this is seemingly fruitless, given the ubiquity of the possible keywords.
Thanks.