Lair Larrikin
Posts: 22
Joined: Tuesday, 8th July 2014, 18:19
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Lair Larrikin
Posts: 22
Joined: Tuesday, 8th July 2014, 18:19
Tartarus Sorceror
Posts: 1891
Joined: Monday, 1st April 2013, 04:41
Location: Toronto, Canada
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Tartarus Sorceror
Posts: 1881
Joined: Saturday, 7th September 2013, 21:16
Location: Itajubá, MG, Brazil.
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Lair Larrikin
Posts: 22
Joined: Tuesday, 8th July 2014, 18:19
Tartarus Sorceror
Posts: 1881
Joined: Saturday, 7th September 2013, 21:16
Location: Itajubá, MG, Brazil.
Siegurt wrote:Did you set the language preference to Portuguese? (It shows translations for things which have a translation entered, and English for those things which haven't been translated) or did you set it to English on a Portuguese-language computer (which would be a bug if it was still showing any Portugese..)
Dungeon Master
Posts: 1613
Joined: Thursday, 16th December 2010, 21:54
Dungeon Dilettante
Posts: 2
Joined: Friday, 16th May 2014, 20:05
Slime Squisher
Posts: 342
Joined: Friday, 2nd May 2014, 15:02
stopster wrote:Polish translation is an atrocity. I understand that having it can increase the players base. On the other hand it is like 50% complete and of catastrophic quality.
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Winwons wrote: Let's take Crazy Yiuf for example (note that there are much worse examples than this).
[...]
Ein verwelkter alter gnoll mit einem langen Silberbart, einen quarterstaff ausübend und einen Umhang tragend.
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