Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
[Orc Priest Smiting] Beogh is a P-word
No, actually, I've had it with Beogh.
What the HECK must orc priests do desecrating the body or sacrificing to please Beogh that he goes out of his busy diety way to rain down pure death upon any adventurer? Even the most minor of orc priests can simply ask for AND RECEIVE instant death on a target (seemingly as much as they want, but I'm sure there is a delay/piety mechanic in place to restrict this, right?)
Sure, orc priests are a threat and run away if you have 20 hit points, but let's be honest here. Beogh is a GAAAAHHHHD. He's really THAT concerned that of the bajillions of orc priests out there, Joe Orc Priest needs him to lean out of his barka lounger, taking him away from Days of Our Lives, and press his mighty soiled thumb down upon any unbeliever Joe cries about? Why does Joe Orc Priest need that potentially en-magic'd mace he's carrying? And for that argument, why does Joe Orc Priest even bother with armor?
Joe Orc Priest: "Waaah, I need a smite, kill that adventurer for me. Oh, and while you're at it Beogh, why don't you defile the body yourself? I'm-a go eat this bacon and sausage."
"Yes, massa," cries Beogh the enslavened god.
Heck, what's Joe Orc Priest doing running around with three armed standard orcs and optional orc (wizard|warrior|companion priest)(s)? What does he need them for when he has Beogh to do all his work?
Seriously.
TOO LONG; DON'T READ:
Revise Orc Priest smiting ability. Transform it to reduce a target to 1-15% of total health (reducing target to, at best for the orc priest, 1 HP) and make the orc priest have to finish the job manually. Consider a re-smite when target reaches 8%+ health (or optionally an amount greater than one hit by the orc weapon). This makes them dangerous to all adventurers of all levels, but not insta-death to any. Percentages are your friends.
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!