Vestibule Violator
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Joined: Sunday, 14th July 2013, 16:36
Proposal: Defer "You must select a skill for training"
I propose that this check shouldn't happen until you actually have skill points to distribute.
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Vestibule Violator
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Slime Squisher
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Ziggurat Zagger
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Blades Runner
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Joined: Friday, 18th January 2013, 01:08
Location: Medical Mechanica
Hirsch I wrote:Also,are you calling me a power-gamer? this is highly offensive! now excuse me, I have to go back to my GrBe game, that I savescummed until trog gave me a Vampiric +9 claymore.
Slime Squisher
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Halls Hopper
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Joined: Thursday, 13th March 2014, 16:37
One-Eyed Jack wrote:Maybe you should be able to train all skills at all times
Blades Runner
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Joined: Friday, 18th January 2013, 01:08
Location: Medical Mechanica
TheArcanist wrote:One-Eyed Jack wrote:Maybe you should be able to train all skills at all times
Honestly, I don't understand the design rationale behind restricting skill training in the manner Crawl currently does. I mean, isn't this exactly the sort of thing that prompted the overhaul to the skill system four or five versions ago? Forcing the player to do some arbitrary bullshit to put XP into the skills they want doesn't sound much like fun.
Hirsch I wrote:Also,are you calling me a power-gamer? this is highly offensive! now excuse me, I have to go back to my GrBe game, that I savescummed until trog gave me a Vampiric +9 claymore.
Shoals Surfer
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Joined: Tuesday, 11th June 2013, 01:29
Location: NJ, USA
Psiweapon wrote:OgHu training venom magic from the start of the game when it's latter revealed that the first book generated with a poison spell is lying besides an Oklob Plant at L:7.
Blades Runner
Posts: 578
Joined: Thursday, 12th January 2012, 21:03
duvessa wrote:you forgot the part where you explain why this is a problem (probably because it isn't one)Psiweapon wrote:OgHu training venom magic from the start of the game when it's latter revealed that the first book generated with a poison spell is lying besides an Oklob Plant at L:7.
Crypt Cleanser
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Vestibule Violator
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Ziggurat Zagger
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Joined: Wednesday, 23rd October 2013, 07:56
Hurkyl wrote:Although the interface is not a reason to disallow training the useless skills. (hitting * to expand the list could allow you to train anything, if for some reason that was desired)
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
nilsbloodaxe wrote:http://s-z.org/neil/git/?p=crawl.git;a=commit;h=43eea485f30f77c41b07869c13a833d5e8ab18d5
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
PleasingFungus wrote:nilsbloodaxe wrote:http://s-z.org/neil/git/?p=crawl.git;a=commit;h=43eea485f30f77c41b07869c13a833d5e8ab18d5
Yeah, I have no idea why people are still talking about this - the problem that the OP complained about was fixed months ago. I tested and was unable to reproduce the problem, but if it's still occurring, the OP should file a bug report with more details on how to reproduce it. There's no need for a GDD thread.
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