Starting Combos with Equipment Screws


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Ziggurat Zagger

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Post Wednesday, 4th June 2014, 02:31

Starting Combos with Equipment Screws

Demigod Monks ... since they are screwed by not getting extra starting piety, would it be fair for them to be given some other minor bonus to compensate?

I thought all combos with invalid add-ons (equipment, generally) are compensated in other ways.
Last edited by XuaXua on Wednesday, 4th June 2014, 20:41, edited 2 times in total.
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Snake Sneak

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Post Wednesday, 4th June 2014, 02:42

Re: Demigod Monks

They should start with a mirror

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Spider Stomper

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Post Wednesday, 4th June 2014, 08:50

Re: Demigod Monks

They could start with a potion of berserk rage. or might.
Or a ring of sustenance.
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Vestibule Violator

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Post Wednesday, 4th June 2014, 09:42

Re: Demigod Monks

What about the spfi who gets a worse shield and no armour (alternately, every other Fi who gets a clunky shield and armour, whatever)? Or every Gl with an odd head, or MuEE/MuNe with stoneskin/regen? Trying to make sure every race enjoys all benefits of the role is not necessary or desirable. Taken farther, what about MiFE who doesn't get to use the spellbook as well as DEFE?
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Pandemonium Purger

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Post Wednesday, 4th June 2014, 10:09

Re: Demigod Monks

secret_tech[12/17]: drfi starts with gloves and boots

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Post Wednesday, 4th June 2014, 10:42

Re: Demigod Monks

well yeah some races do get something extra because of their racial restrictions. However, I am not to sure how we can replace ** piety

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Ziggurat Zagger

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Post Wednesday, 4th June 2014, 12:17

Re: Demigod Monks

Starting gold?
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Abyss Ambulator

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Post Wednesday, 4th June 2014, 17:08

Re: Demigod Monks

A scroll of fear to scare away religious fantatics
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Pandemonium Purger

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Post Wednesday, 4th June 2014, 17:16

Re: Demigod Monks

clearly +1 to fighting and unarmed instead of +2 piety breakpoints
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Tomb Titivator

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Post Wednesday, 4th June 2014, 18:06

Re: Demigod Monks

Do MuFis start with something to replace the might potion?

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Post Wednesday, 4th June 2014, 19:08

Re: Demigod Monks

johlstei wrote:Do MuFis start with something to replace the might potion?

Yeah, they start with a sense that something valuable has been taken from them.

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Post Wednesday, 4th June 2014, 19:08

Re: Demigod Monks

johlstei wrote:Do MuFis start with something to replace the might potion?


No, but they are mummies so it's ok.

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Ziggurat Zagger

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Post Wednesday, 4th June 2014, 20:05

Re: Demigod Monks

did you know that FeMo starts with lower skills that other monks? it gets only 2 fighting and 3 unarmed, instead of 3 and 4.

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Ziggurat Zagger

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Post Wednesday, 4th June 2014, 20:39

Re: Demigod Monks

crate wrote:did you know that FeMo starts with lower skills that other monks? it gets only 2 fighting and 3 unarmed, instead of 3 and 4.

This is done to punish anyone stupid enough to not pick FeBe instead, I presume.
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Post Wednesday, 4th June 2014, 22:20

Re: Demigod Monks

tasonir wrote:
crate wrote:did you know that FeMo starts with lower skills that other monks? it gets only 2 fighting and 3 unarmed, instead of 3 and 4.

This is done to punish anyone stupid enough to not pick FeBe instead, I presume.


It's to make them not strictly better than FeFi. Possibly FeFi could be buffed instead.
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Tartarus Sorceror

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Post Wednesday, 4th June 2014, 23:37

Re: Demigod Monks

neil wrote:
tasonir wrote:
crate wrote:did you know that FeMo starts with lower skills that other monks? it gets only 2 fighting and 3 unarmed, instead of 3 and 4.

This is done to punish anyone stupid enough to not pick FeBe instead, I presume.


It's to make them not strictly better than FeFi. Possibly FeFi could be buffed instead.


I think that this should probably be reverted now that Fi starts with a potion of might. Unless FeFi doesn't start with a potion of might, for some reason.
take it easy

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