Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
Species: Elemental Golem
Innate Abilities
Level Bonuses
- Code:
+1 STR or INT every 4th level
10% more HP than average
10% more MP than average
+5 magic resistance per level
At level 10, you gain a buff or resistance depending on which element has the most training. 8 AC for Earth, 4 EV and rElec for Air, rF++ for Fire, rC++ for Ice, rPois and rN+ for Poison. Ties are decided at random.
Skill Aptitudes
- Code:
Fighting: 0
Short Blades: -3
Long Blades: -2
Axes: -3
Maces & Flails: -2
Polearms: -3
Staves: -2
Unarmed Combat: 2
Throwing: -1
Slings: 0
Bows: -2
Crossbows: -1
Armour: 0
Dodging: -2
Stealth: -1
Shields: -3
Fire Magic: 2
Ice Magic: 2
Air Magic: 2
Earth Magic: 2
Poison Magic: 2
Spellcasting: 0
Conjurations: 0
Hexes: -3
Charms: -4
Summonings: -4
Necromancy: 0
Translocations: -5
Transmutation: -5
Invocations: -2
Evocations: -2
Experience: 2