Temple Termagant
Posts: 10
Joined: Sunday, 18th May 2014, 07:12
God Proposal: Patron God of Humans
He also hates Humans. He's an ambitious and demanding God, and hates that he is associated with a race that is known for being average. As such, he's a difficult God to please. He has no piety decay. You lose piety with him by running from enemies(intentionally teleporting or using stairs with enemies on screen. Moving away from an enemy or breaking line of sight is fine as long as you don't go too far and let it forget about you), and can gain penance if the enemies you are running from are especially weak. Additionally, you lose piety when your allies kill things. The only way to gain Piety with him is by using the Request Challenge ability, which he grants you immediately upon converting. Abilities require Invocations.
Abilities
Level ......
Request Challenge
The Request Challenge ability is completely free and never fails. Using it causes Stulgar to summon a powerful enemy for you to defeat, with its strength increasing based on your piety level. The enemy will either be a melee, ranged, or spellcasting enemy. To gain Piety, you must defeat it at its own game. Defeating melee enemies with melee, ranged with ranged combat, and spellcasters with magic. Defeating it improperly grants you no piety, fleeing places you in penance. If defeated properly, you immediately gain enough piety to reach the next piety level. The enemy type summoned is whichever type you will have the most trouble killing properly. If your spellcasting is low, he summons spellcasters, etc. The exception is when your piety level is either 0 or 1, in which case he will summon the type you are best able to defeat. Creatures summoned at higher piety levels should be extremely risky to take on at any level.
Level *
Purge Weakness
Costs a large amount of piety to use. Stulgar grants you a gift of either a weapon, ranged weapon+ammunition, armour or a spellbook. What he gives you corresponds to the best of the worst. If your weapon skills are poorer than your spellcasting skills, he will give you a weapon corresponding to your best weapon skill. Strength of gifts depends on Piety level used at.
Level **
Support Armoured Spellcasting
Stulgar reduces your penalties for casting in armour based on piety level. By level 6 even extremely heavy armour should give only minimal penalties.
Level ***
Punish Cowardice
Costs MP and Hunger. All summoned creatures on screen are hit with Abjuration, and those that summoned them are pulled towards you. All Fearful enemies are paralyzed.
Level ****
Protection from Smiting
Having gained some of Stulgar's favour, he is no longer willing to allow other Gods to interfere with you.
Level *****
Giant Strength
Passive ability. Stulgar grants you the ability to wield Giant Clubs and Giant Spiked Clubs.
Level ******
Declaration of Contempt
Costs MP, Hunger, and a huge amount of Piety. Stulgar immediately destroys all enemies in line of sight(without giving experience) except for the strongest one. The strongest one is given haste, might, agility and brilliance and is healed to full HP.
Penance:
Summons powerful Human warriors to attack you, cancels Teleporting status, randomly destroys previously given gifts from Purge Weakness.
The idea behind this God is an extreme risk, extreme reward deal. The abilities he grants can be extremely powerful, but in order to obtain and use them you must be willing to take on potentially fatal challenges. In order to gain abilities that let you take on anything, you need to prove you can take on anything. If you're brave you can try to shoot up through the piety levels extremely quickly, but even an end-game character should have trouble reaching level 6. Additionally, using some of his abilities costs piety, so you might have to risk everything multiple times to regain lost power if you end up having to abuse them.