Snake Sneak
Posts: 121
Joined: Tuesday, 11th January 2011, 20:02
Fedhas needs more plants
In particular when you "grow plants" using a fruit, you just end up with boring "Plant" creatures. The only use I can see is to have plants for oklabs, or to just block off a corridor with a plant to escape (mushrooms tend to do this anyway much to fedhas' dismay). It would be great to get some bushes too with higher invoc to block off enemy advancement as they have good AC and HP. You could even try more exotic things like plants with thorns that hurt when you attack them (probably would need less HP). Maybe even vine plants that slow/entangle enemies as they try to pass through.
Wandering mushrooms are great but they are also the same every time. More mushrooms would be cool too. I think I love my wandering mushroom buddies too much to come up with good alternatives though.
As an afterthought: penance for attacking plants is very annoying if you accidentally hit them while confused. A warning would be nice, like the one when you are next to deep water and are confused. After doing that 4 times in one game I went and set up the options to make me push enter whenever I was confused.