Spider Stomper
Posts: 216
Joined: Monday, 1st April 2013, 04:41
Location: TX
Komodo dragons are pretty annoying
So, what could be done to make fighting them more pleasant? Here are a few ideas to hopefully get things going.
-Remove sickness
-Replace their bites with a different effect: Poison, slowing, weakness, rP-, etc.
-Reduce the out-of-combat annoyance of sickness by lowering the duration and/or removing stat drain
For a more complicated suggestion for komodo dragons: The septic status effect. This would be similar to ghoul rot or perhaps flaying, where a portion of your health is unable to regenerate. This would go away as the character gained exp, and it would obstruct health regeneration, which I gather was the point of giving komodo dragons sickness in the first place.
- For this message the author Cheibrodos has received thanks: 9
- archaeo, Arrhythmia, Bloax, duvessa, Klown, Lasty, MiraclePrism, Viashino_wizard, wheals