Fruit Reform


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Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Monday, 31st March 2014, 03:16

Fruit Reform

Proposal to simplify fruit to remove unnecessary flavor that exists at the cost of a lot of inventory spaces for a simplified state.

Fruit as it stands now:
  • Snozzcumber
    • 1500 Nutrition
    • 5 Aum
  • Orange/Banana/Lemon
    • 700 Nutrition
    • 2 Aum
  • Pear/Apple/Apricot
    • 600 Nutrition
    • 2 Aum
  • Choko/Rambutan/Lychee
    • 600 Nutrition
    • 1 Aum
  • Strawberry
    • 200 Nutrition
    • 0.5 Aum
  • Grape
    • 100 Nutrition
    • 0.2 Aum
  • Sultana
    • 70 Nutrition
    • 0.1 Aum

13 types. 3 groups of three identical ones. It's bloated and overly complex to the point it's not worth carrying much fruit at all (wouldn't spend half that many inventory slots on fruit; unless you are of Fedhas Madash and even then you are tempted to stash supplies). All take two turns to eat.

Proposal:
Keep the unique tiles and maybe even the unique flavor texts on eating, but simplify for practical purposes to:
  • Snozzcumber
    • 1500 Nutrition
    • 4 Aum
    • Same as a Sausage, but for Vegetarians.
  • Fruit
    • 1000 Nutrition
    • 2 aum
    • Replaces {Orange, Banana, Lemon, Pear, Apple, Apricot, Choko, Rambutan, Lychee}
  • Berry
    • 200 nutrition
    • 1 aum
    • Replaces {Strawberry, Grape, Sultana}
    • Unique: Only takes one turn to eat. (Other fruit takes 2 turns, Chunks take 3 turns, Rations takes 4.)

Snozzcumbers are (mostly) unaltered [1 aum reduction is a minimal change.] Fruit now stack and are worth carrying for nutrition (offers same nutrition as a chunk and can be eaten while full on most races; eat one to equip a Vampiric Weapon, etc.). Berries offer a unique single turn effect (useful for when a mage is starving in combat and just needs to cast one more spell).
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Dungeon Master

Posts: 1613

Joined: Thursday, 16th December 2010, 21:54

Post Monday, 31st March 2014, 03:18

Re: Fruit Reform

viewtopic.php?f=8&t=10185

MarvinPA wrote:https://crawl.develz.org/tavern/viewtopic.php?f=8&t=9336&p=128173

MarvinPA wrote:"Pieces of fruit" could be a single item type using the speech database for messages like pizza does. Presumably the flavour message for strawberries/grapes/sultanas would be "a handful of <whatever>" to justify them having whatever nutrition value the item ends up getting, sounds good to me.

BlackSheep wrote:Why is there even hesitation on this issue?

Patches welcome!

Feel free to add to the original thread if there is anything new to say, I don't think we need three identical threads otherwise. Bumping old threads in GDD is better than starting new ones in cases like this where the old discussion is still perfectly applicable.

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