I like the idea of opening Beogh up, but I think the "Beogh works exactly how he does not, except for your race rather than necessarily orcs" would clearly be extremely problematic. From a gifting standpoint, you can just have him give minions of your race that are functionally identical to the current orcs, which is awkward thematically but works well gameplay wise. But I think the coolest part of Beogh is the whole conversion mechanic, and the conversion mechanic would probably have balance problems with any race besides orc: it would end up being incredibly powerful in all branches but one, and nearly useless everywhere else (yeah, Orcs also have it especially powerful in one branch, but it's one of the easiest branches in the game, and gives you pretty weak minions - it would be much more ridiculous for, say, elves).
So personally, I'd want a flavor justification to keep orc conversion while allowing other races to be it. Trolls and ogres would work because, as people have said, Beogh already seems to accept them in the mines, but I'd like more than that.
One possibility would just be to reduce the racist-ness of Beogh and turn him into a military god who is primarily worshiped by Orcs. Or maybe even an orc god who will still accept non-orc followers (but rarely receives them). It could be a bit similar to Jiyva - Jiyva's primarily worshiped by slimes, but will still happily accept vertibrate followers as long as they're willing to convert to slimy, amorphous agenda.
Granted, this would hurt the whole "Messiah" flavor of Beogh, which I think is fun, but maybe there's a way to work. Basically, I think Beogh's minions should stay orcs (or at least mostly orcs), but a flavor justification for allowing other races while keeping the same (or very similar) mechanics would be nice.
AzuredreamsXT wrote:The hell guys...Beogh's flavor, his flare, is in his unmitigated hatred of all foul non-orcs! Orcs are the chosen race, Beogh is their god, and you can be their messiah, but only as an orc dammit!
Seriously though, making him available to non-orcs wrecks alot of what's cool about him IMO, and making him available to pretty much any race completely ruins him. Just my two cents, but I love Beogh the way he is, and I hope the devs do as well!
Yeah, but "gameplay over flavor" is a huge part of Crawl's design philosophy, and I think is responsible for many mechanics (or lacks of mechanics) that make many people like it so much. The current flavor of Beogh is fantastic, but as far as I can tell flavor is literally the only reason to restrict him to orcs, and Crawl's design tends to follow the philosophy that if flavor is literally the only reason for a gameplay restriction, then it should be changed to improve gameplay.