Monday, 17th March 2014, 03:03 by Amnesiac
It's all in macros and remapping, once you learn how to use that (and that takes just a couple minutes) you can freely change you main autospells and have any number of those within seconds. for example I usually have about 4 auto spells on f1-f5(one of them being a remapped o): one for an escape spell like blink, one for a disabling spell like confuse/meph, one for an attack spell and one more disabling/attacking spell and depending on a background I just remap spell keys or change macros and save them, that takes a couple of seconds, really.
Just use = for remapping and ctrl-d for macro and be happy. When I play a fighter I change my main killbutton to a remapped tab {/9}, by choosing "macro raw" and pressing tab when I choose a key for it.
If someone doesn't know what's a macro and is afraid of learning new things for the fear of it being complicaded, it's really simple - macro is just a combination of keys in one key, so you can just press one key instead of 3, just typing them in the right order into you macros. Like if you would press z,a,f for casting your first spell at the nearest/last attacked monster, you would just press f1 and it would be the same. So you press ctrl-d or ~, then press m or M and then just type whatever sequence like zaf or {/9} or even 'o' or 'p' or any other commands if you don't like the positions of those.
Learning this made my playing experience a lot more relaxing and enjoyable and saved me a lot of time, so I recommend you to do the same. Looking back, only making a habit of using autoexplore didn't do me much good, probably.
I also encourage local tiles players to use hotkeys more. Playing some webtiles quickly made me realise that it's much faster to iteract with your invetory through hotkeys, like (w)ielding, (W)earing, (r)eading, (p)utting on, (R)emoving, (t)aking off, (d)ropping a number of items from a stack, by pressing the number, then choosing the item letter. There might be some more I can't recall. I used to rely on mouse more and to think that webtiles are inferiour in that respect, but that's rarely true, and you just need some practice to simplify and speed up your inventory interactions.