Proposal: Remove the Lair Ice Dragon Vault


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Blades Runner

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Post Monday, 10th March 2014, 21:28

Proposal: Remove the Lair Ice Dragon Vault

So I guess this is what I get for trying to play a Mummy Ice Elementalist. I go down the stairs to Lair:2, only to be greeted by Ice Devils and Ice Dragons (also, freezing wraiths). That's, right, Ice Dragons. There wasn't even a runed door to lock them in or anything, the dragons were just roaming around with their Ice Devil minions, happily disrupting my otherwise smooth-sailing game.

Some other people in IRC were talking about how they ran into ten ice dragons on Lair:1. Seriously, who's idea was this, and how drunk were they when they added this?

dck

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Post Monday, 10th March 2014, 21:35

Re: Proposal: Remove the Lair Ice Dragon Vault

what is this vault called this sounds hilarious.

Dungeon Master

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Post Monday, 10th March 2014, 21:36

Re: Proposal: Remove the Lair Ice Dragon Vault

I scream, you scream, ice cream dragon party!

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TeshiAlair, Velikolepni
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Blades Runner

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Post Monday, 10th March 2014, 21:51

Re: Proposal: Remove the Lair Ice Dragon Vault

dck wrote:what is this vault called this sounds hilarious.


ice2_lemuel

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Post Monday, 10th March 2014, 21:52

Re: Proposal: Remove the Lair Ice Dragon Vault

It should be obvious that this is a bug. Instead of calling for removal, giving the vault name would've helped more. Anyway, thanks for bringing this to our attention.

Sar

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Ziggurat Zagger

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Post Monday, 10th March 2014, 21:55

Re: Proposal: Remove the Lair Ice Dragon Vault

There's a legit Lair vault that places ice dragons, a frozen island with one dragon and white imps. But yeah, multiple ones sounds excessive.

Dungeon Master

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Post Monday, 10th March 2014, 21:58

Re: Proposal: Remove the Lair Ice Dragon Vault

  Code:
22:55 < Cheibriados> tenofswords * 0.14-a0-3189-ge52642f: Fix reversed glyph logic
                     in ice2_lemuel (2 minutes ago, 1 file, 7+ 7-)
http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=e52642fb0cd4

Dungeon Master

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Post Monday, 10th March 2014, 21:59

Re: Proposal: Remove the Lair Ice Dragon Vault

Edit: grrr, too slow :)

dck

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Post Monday, 10th March 2014, 21:59

Re: Proposal: Remove the Lair Ice Dragon Vault

rip

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Ziggurat Zagger

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Post Monday, 10th March 2014, 22:02

Re: Proposal: Remove the Lair Ice Dragon Vault

There are vaults that place far more dangerous things than 10 Lair:1 ice dragons. It's pretty unreasonable to expect people to just know it was an accident - most players don't examine every commit, and I suspect most players don't even know how to find a specific vault in the source.

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damiac, Hirsch I, Laraso, Zammy

Halls Hopper

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Post Monday, 10th March 2014, 22:06

Re: Proposal: Remove the Lair Ice Dragon Vault

duvessa wrote:There are vaults that place far more dangerous things than 10 Lair:1 ice dragons. It's pretty unreasonable to expect people to just know it was an accident - most players don't examine every commit, and I suspect most players don't even know how to find a specific vault in the source.


I agree, especially since the philosophy section of the manual specifically says something about OOD monsters not being bugs. Ice Dragons in lair are basically just OOD, and comparatively not more dangerous than killer bees on D:3.
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Tartarus Sorceror

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Post Tuesday, 11th March 2014, 03:42

Re: Proposal: Remove the Lair Ice Dragon Vault

proposal, remove killer bees. they are obviously bugs.
my posts are to be read in a mildly playful tone, with a deep, sexy voice.

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