Amnesiac wrote:does that really happen?
Until I removed it, the wiki page on demonspawn rhapsodized about how awesomely strong a Ds is with demon weapons specifically due to the racial bonus (as opposed to the fact that demon weapons are really strong on any species). So yes, apparently so. (By the way the tiny Ds bonus damage from demon weapons should probably be removed too if it hasn't already.)
Maybe keep all the racial armor and dwarven and orcish weapons, but lose the species-specific factors for all non-Beoghites? Orcish stuff can just say in the item description that "Devotees of Beogh can use this more effectively" or something, while dwarven stuff tends to be better enchanted and also resists corrosion, but doesn't do anything special for deep dwarves. Elven weapons, helmets, and gloves can just be removed. Then you can describe the small bonus that the item gives in the description and not have to worry about confusion, as there would no longer be *some* elven bonuses for peripheral armor slots, but not others (which was a special casing of a special case that oddly applied to all species and not just elves, and so it is really prone to misunderstanding).
Hell, you can even add something like "Though crafted by Elves/Dwarves, this equipment provides no special bonus to Elves/Dwarves" in the description.
That seems like it would remove the problem of having flavor that is easily mistaken for a decisively meaningful bonus, while keeping in the stuff that (however minor) does sometimes matter. Also Beogh doesn't need a nerf so it would be nice not to nerf him.