Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Fire School Buff: Dry
I'd like to see a new status effect caused by fire attacks, called dry:
- When a target is dry, it takes the same extra damage from fire attacks as if it had one level of fire weakness (rF-).
- Any fire attack that does damage equal to 15% of the target's max hp will cause dry status on the target.
- A target that has any level of fire resistance or fire weakness can not ever become dry.
- Dry wears off somewhat quickly and is undone by ice damage or standing in water.
I like that this would maintain the fire school's focus on damage, but further differentiate it from other schools.
The mechanic would apply to a large enough subset of the menagerie to be worth using, but enough would be exempt that fire conjurations wouldn't suddenly just beat everything.