Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Re: Sif Muna revamp
Leafsnail wrote:I've realized what my core problem with a lot of the proposals is - Sif should reward you learning more about magic. This is the problem with spell success/power boosts - they just make it so you don't have to put as much XP into magic.
This is (another) good point, but one could also rationalize wizardry or pseudo-wizardry on Sif as "helping you branch out into more and diverse forms of magic" rather than specializing in just one thing. Of course if the player uses that higher spell success to cast only one type of spell faster, that is his or her prerogative, just as someone *can* worship Okawaru and never use Finesse once; however, if the "wizardry" bonus applies to all spell schools, than this hypothetical player is not really using the bonus to its full impact. So a narrow kind of wizardry or spell power boost isn't appropriate, but passive and/or active abilities that apply to all (or nearly all) spells, does seem to fit Sif, in my opinion.