Thursday, 24th March 2011, 01:45 by Galefury
Recently more holy monsters were added, but afaik these are only in ZotDef for now. I saw someone suggest a divine bureaucracy area, possibly in some pan or abyss related thread. That wouldn't exactly be heaven though, the idea was to have rapidly changing conducts. There was no discussion about it either.
I think it could be a pretty cool area, and I thought about it for a while. I think something Pan-like would work, but with every level being governed by 2-3 gods (who not necessarily like each other). All other gods have no power there, including your char's god. Of course the gods who do have power in that area would have more power than in the dungeon. Their conducts might be more strict, and any violation could lead to short but violent wrath (times out quickly once you go back to the dungeon but really screws you while you are on that level, and could be dodged by going through a portal to an area where this god holds no power). The portals to new areas could each keep one governing god the same (and announce this in their description), so players would have some control over what conducts they want to follow. Of course these chains could be randomly broken.
The branch could be a random or chosen alternative to Pan. Runes could be introduced via themed shrine levels with big rune vaults, guarded by minions and champions of single gods or whole coalitions, which you would have to defeat (or dodge) obeying the gods conducts. Each shrine could have its own named rune (bloody, holy, mighty, black, white, green, ...), and randomly four/five of these are generated. Random divine champions or avatars could be introduced as a parallel to panlords, and they could sometimes guard a divine rune.