Wednesday, 29th January 2014, 22:23 by IronJelly
It's just a thought, but I think that if you kill the last enemy in LOS, the mutation should have a higher chance to not trigger. I find that I often end a combat, and on the last kill, I go berserk with nothing around to use it on. This makes it just added hunger for finishing combat. Unless this was the intention, i think that, even if the rage is supernatural in nature, you would have a chance to see that nothing nearby remains, and not berserk. Just a chance, sort of like how you have an extra chance for poison to end/reduce when it puts you down to 1 HP.
This would, for me, reduce tedium, since i often berserk at the end of the last guy in combat, and just have to wait it out and waste food. Again, it might be intentional, but if it isn't, i think it would make sense.
The above post is for entertainment purposes only. If you think anything I ever say is backed by fact, or if you cite things I've said in any argument ever, you are insane.