Crypt Cleanser
Posts: 689
Joined: Sunday, 3rd June 2012, 13:10
Caveman God: Rogg
A god based on fictional cavemen. Rogg takes stupid, barbaric monkeys and turns them into smart and talented adventurers.
Likes:
- Training non-weapon/non-archery skills. Rogg wants your brain to develop.
- Exploring. Your tribe must expand!
Dislikes:
- Using evocations. Rogg doesn't trust these mechanical devices.
Can't worship:
- Species that didn't evolve: Fe, Gr, Gh, Mu, and Vp.
- Demigods.
Join bonus: Upon joining, Rogg immediately gifts you a "bone club". The club has the same stats as a morningstar and is enchanted to +2. The club cannot be used by non-worshipers.
Abilities:
Note: Rogg uses invocations for his abilities.
* Hide Wearer (passive): The encumbrance rating of all hides is divided by 2, and the base AC is multiplied by 2.
** Fire Starter (active): Conjure flame effect that can only be cast adjacent to you. High chance to fail, but no piety cost.
*** Hunter Gifts: Rogg gifts you stacks of plain, non-branded ammo.
**** Dinosaur Summon (active, food, piety): Destroy a ration to summon a dinosaur. Carnivore ration = t-rex. Herbivore ration = triceratops. Omnivore ration = pterodactyl. Duration is based on nutrition value.
****** Fossilize (active, piety, mp): Creates a cloud of petrifying dust around you. Big piety cost.
Passive INT effect: You int is scaled based on your piety. With low piety, you receive a large int penalty. With high piety, you receive a large int boost. Here's a formula:
Punishments:
Hostile dinosaurs, int drain, and random mutations.
thanks for the gym equipment
the plane crashed