Shoals Surfer
Posts: 313
Joined: Tuesday, 12th November 2013, 05:04
Proposal: Fly over adjacent monster ability
Logically, if there is enough overhead room to jump over a monster, then if you have flight, you should be able to fly over a monster.
I propose this activated ability (only possible while flying):
Fly over adjacent creature.
This allows you to fly over a monster if there is an empty tile behind it.
There can be a turn cost of 2 (your ability to defend attacks is not negatively effected), making monsters able to attack you during flight, but at least flight is capable of making you go just as high as jump boots, adding realism and tactical options. If the monster is too large, it can prohibit overhead flight, just like the restrictions on jump boots.
This adds tactical options with flight, allowing you to fly over an enemy that is attempting to block you. However it is balanced with by the ability for the enemy to attack you during this process.