Make elemental invokers stackable
Posted: Sunday, 29th December 2013, 18:18
minmay's last win had almost a third of the 52 item limit taken up by miscellaneous items. Being able to use many miscellaneous items in succession is quite useful so you generally want to carry all of them that you've found (well, except for the crappy ones you don't want to carry at all). Constantly running up against the 52 item limit is pretty annoying in a game where food takes up inventory slots et cetera.
Therefore I suggest making elemental invokers, sacks of spiders, and boxes of beasts stack. You could represent which ones are inert like this:
Alternatively you could have inert ones use a different stack, but then using an invoker with all 52 slots occupied would have to make it fall out of your inventory, so I prefer the former option.
I am sure someone will object to doing this for sacks of spiders and boxes of beasts because you'd need to manually keep track of how many charges have been used...but currently this is already the case, as unlike wands they aren't inscribed with the number of uses. Since blood is allowed to stack, I don't see an issue here.
Therefore I suggest making elemental invokers, sacks of spiders, and boxes of beasts stack. You could represent which ones are inert like this:
Alternatively you could have inert ones use a different stack, but then using an invoker with all 52 slots occupied would have to make it fall out of your inventory, so I prefer the former option.
I am sure someone will object to doing this for sacks of spiders and boxes of beasts because you'd need to manually keep track of how many charges have been used...but currently this is already the case, as unlike wands they aren't inscribed with the number of uses. Since blood is allowed to stack, I don't see an issue here.